For any gaming magazine fans in the 80’s or 90’s there is a very good chance they read work from Julian “Jaz” Rignall.
Working on several much loved magazines including Zzap64, CVG and Mean Machines, Jaz built up an excellent reputation as a writer and then editor for these magazines.
The Shin Megami Tensei: Persona series has been going for over 20 years first appearing on the PlayStation in 1996. Starting off very much as a niche game series, Since the release of the first title Revelations: Persona (known in Japan as Megami Ibunroku Persona) the series has gained quite a large following which has helped latest entry Persona 5 become a huge hit.
For a decade the point and click adventure was one of the most popular genres. Following on from text based adventures a new user interface was brought in made famousby Lucasarts- the SCUMM engine. Although Maniac Mansion and Zak McKracken were early point and click releases for Lucasarts, it was Secret Of Monkey Islandthat made everyone take notice of how funny and entertaining this genre could be
The Super Nintendo has always been a favourite machine for a lot of gamers over the years and for most retro gaming collectors it’s THE machine to collect for.
With an amazing libary of games Nintendo made sure every genre was catered for which led to loads of must own titles. Well known series such as Mario, Metroid, Castlevania and more were updated for Nintendo’s 16bit powerhouse.
Today Nintendo are very much a household name in the gaming arena but it wasn’t always that way. The Famicom (Nintendo Entertainment System for those of us in the west) was Nintendo’s first step into the home console market following successes with arcade machines and the much loved Game & Watch. However the Nintendo Entertainment System wasn’t an over night success, but due to perseverance on Nintendo’s part and some cleaver positioning in the market, the NES became a huge success and ushered in a new era of gaming that saw Nintendo become a global brand.
Can you believe that the Wii is over 10 years old? TEN YEARS OLD?! In late 2006 Nintendo decided it didn’t to play the same game as Sony and Microsoft anymore, instead they created a revolution! Gamers, grannies and the Redknapps could be found waggling in their front room with the innovative controller.