In this episode Paul & Tom interview retrogaming magazine legend Steve Jarratt. Steve worked on many well known magazines in the 80’s and 90’s including Zzap64, Edge, Total, Commodore Format and more including launching the Official Playstation Magazine.
This episode the team discuss the Nintendo GameCube. Although not as popular as the Playstation 2, the GameCube had a wealth of great games for it. As well as the usual Nintendo series you would expect such as Zelda, Mario, Metroid etc there were many other games that were worth checking out such as Pikmin, Eternal Darkness and many more.
When it finally reached Japanese stores in 1996, The Nintendo 64 represented one of the most hotly anticipated hardware releases in gaming history. The powerful system caused a stir with its revolutionary controller, iconic console design and reliance on cartridge technology; and initial software reviews were almost universally positive. But what of the rest of the Nintendo 64’s legacy and library?
Platform games have always been one of the most popular genres. From the 8 and 16bit height of popularity there have been many great gaming icons such as Mario, Sonic, Monty Mole and more. Following on from those, Crash, Spyro, Rayman, Ratchet & Clank helped move the genre forward.
Whether you preferred SEGA or Nintendo back in the day, nobody can deny that the Mega Drive was a phenomenal system with some truly iconic games.
In this second visit to the system that brought us ‘Blast Processing’, we take a close look at a further 15 titles that made the system a must own for many gamers.
Without a shadow of a doubt, id Software has cemented itself as one of the world’s premier developers when it comes to first person shooters. The Doom series revitalised the genre and the legacy of that series in particular needs little in the way of an introduction. But what of the other titles in the id Software library?